Mobile Gaming Use Cases/MonetizationEconomy Designer

What's the revenue-per-impression sweet spot between 30% and 50% off on the $9.99 SKU — are we leaving money on the table?

Multivariate test measuring revenue per impression and repeat purchase rate for the same SKU at varying discount depths

Metrics & KPIs

Revenue per impressionConversion rate by discount depthRepeat purchase rate

Required Data

Offer test assignment logsdiscount depth per variantIAP transaction logsrepeat purchase events

Data Sources

A/B TestingMonetization

Works with tools like

OptimizelyFirebase Remote ConfigLaunchDarklySplit.ioRevenueCatStripeGoogle Play ConsoleApp Store Connect

How Bruin answers this

Bruin

Bruin AI Data Analyst

What's the revenue-per-impression sweet spot between 30% and 50% off on the $9.99 SKU — are we leaving money on the table?

Bruin connects to your A/B Testing, Monetization and runs the analysis automatically.

It tracks Revenue per impression, Conversion rate by discount depth, Repeat purchase rate and delivers the answer in seconds — in Slack, Discord, Teams, or your browser.

Bruin for mobile gaming

350+ use cases across every team in your studio — from monetisation to LiveOps, product to engineering. One AI that speaks your data.

Ads Monetization ManagerC-LevelCRM / Lifecycle ManagerData ScientistEconomy DesignerEngineeringFinance / FP&AGame DesignerLiveOps ManagerPlayer Support / CommunityProduct ManagerQA EngineerUA Manager

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