Mobile Gaming Use Cases/Product AnalyticsProduct Manager

Is our matchmaking creating a D14 retention penalty for players with 60%+ loss rates in week 1 — should we tighten SBMM for new players?

Test whether losing record in early matchmaking damages retention to inform SBMM calibration for new players

Metrics & KPIs

D14 retention by win rate bucketearly win rate distributionmatchmaking quality score

Required Data

match_result_eventswin_loss_recordD14_retention_flagsmatchmaking_data

Data Sources

Telemetry

Works with tools like

MixpanelAmplitudeGameAnalyticsFirebase AnalyticsdeltaDNA

How Bruin answers this

Bruin

Bruin AI Data Analyst

Is our matchmaking creating a D14 retention penalty for players with 60%+ loss rates in week 1 — should we tighten SBMM for new players?

Bruin connects to your Telemetry and runs the analysis automatically.

It tracks D14 retention by win rate bucket, early win rate distribution, matchmaking quality score and delivers the answer in seconds — in Slack, Discord, Teams, or your browser.

Bruin for mobile gaming

350+ use cases across every team in your studio — from monetisation to LiveOps, product to engineering. One AI that speaks your data.

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