Mobile Gaming Use Cases/Game DesignGame Designer

Do players who activate difficulty assist features (auto-aim, extended timers) show D14 retention above 40%, and does the feature prevent more than 60% of would-be churners at difficulty spikes?

Measure the retention impact of difficulty assist features that serve both accessibility and casual player needs

Metrics & KPIs

D14 retention by assist statuschurn prevention rate at spikesassist adoption by skill leveldifficulty progression

Required Data

Difficulty assist toggle eventsretention datadifficulty spike churn eventsplayer skill segments

Data Sources

TelemetryData Warehouse

Works with tools like

MixpanelAmplitudeGameAnalyticsFirebase AnalyticsdeltaDNASnowflakeBigQueryRedshiftDatabricksClickHouse

How Bruin answers this

Bruin

Bruin AI Data Analyst

Do players who activate difficulty assist features (auto-aim, extended timers) show D14 retention above 40%, and does the feature prevent more than 60% of would-be churners at difficulty spikes?

Bruin connects to your Telemetry, Data Warehouse and runs the analysis automatically.

It tracks D14 retention by assist status, churn prevention rate at spikes, assist adoption by skill level and delivers the answer in seconds, in Slack, Discord, Teams, Google Chat, WhatsApp, Telegram, email, or your browser.

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