Mobile Gaming Use Cases/Product AnalyticsProduct Manager

Do players using VoiceOver (iOS) or TalkBack (Android) complete onboarding at a rate above 70%, and is their average session length within 20% of non-accessibility-mode users?

Track engagement parity for players using screen readers to identify accessibility-specific friction points in the user experience

Metrics & KPIs

Onboarding completion ratesession length parity ratioscreen reader DAUaccessibility feature adoption

Required Data

Accessibility mode flagsonboarding completion eventssession duration dataplatform metadata

Data Sources

TelemetryData Warehouse

Works with tools like

MixpanelAmplitudeGameAnalyticsFirebase AnalyticsdeltaDNASnowflakeBigQueryRedshiftDatabricksClickHouse

How Bruin answers this

Bruin

Bruin AI Data Analyst

Do players using VoiceOver (iOS) or TalkBack (Android) complete onboarding at a rate above 70%, and is their average session length within 20% of non-accessibility-mode users?

Bruin connects to your Telemetry, Data Warehouse and runs the analysis automatically.

It tracks Onboarding completion rate, session length parity ratio, screen reader DAU and delivers the answer in seconds, in Slack, Discord, Teams, Google Chat, WhatsApp, Telegram, email, or your browser.

Bruin for mobile gaming

Use cases across every team in your studio, from monetisation to LiveOps, product to engineering. One AI that speaks your data.

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