Mobile Gaming Use Cases/MonetizationEconomy Designer

What percentage of battle pass purchases occur on day 1 vs mid-season vs last 3 days, and do late purchasers have higher average tier completion than early buyers?

Map the purchase timing curve to optimize battle pass pricing and promotional windows

Metrics & KPIs

Purchase distribution by season daytier completion by purchase timingconversion rate by window

Required Data

Battle pass purchase timestampstier progression dataseason timeline

Data Sources

MonetizationTelemetry

Works with tools like

RevenueCatStripeGoogle Play ConsoleApp Store ConnectMixpanelAmplitudeGameAnalyticsFirebase AnalyticsdeltaDNA

How Bruin answers this

Bruin

Bruin AI Data Analyst

What percentage of battle pass purchases occur on day 1 vs mid-season vs last 3 days, and do late purchasers have higher average tier completion than early buyers?

Bruin connects to your Monetization, Telemetry and runs the analysis automatically.

It tracks Purchase distribution by season day, tier completion by purchase timing, conversion rate by window and delivers the answer in seconds, in Slack, Discord, Teams, Google Chat, WhatsApp, Telegram, email, or your browser.

Bruin for mobile gaming

Use cases across every team in your studio, from monetisation to LiveOps, product to engineering. One AI that speaks your data.

Ads Monetization ManagerC-LevelCRM / Lifecycle ManagerData ScientistEconomy DesignerEngineeringFinance / FP&AGame DesignerLiveOps ManagerPlayer Support / CommunityProduct ManagerQA EngineerUA Manager

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Connect your data, ask the question, get the answer. No SQL needed.