Mobile Gaming Use Cases/Data ScienceData Scientist

Are players 2x more likely to purchase the battle pass if 3+ of their in-game friends already own it, and can we detect a network effect threshold?

Model the social contagion effect of battle pass purchases within friend networks

Metrics & KPIs

Purchase probability by friend-owner countcontagion coefficientnetwork effect threshold

Required Data

Friend network databattle pass purchase eventspurchase timestamps

Data Sources

Data WarehouseMonetizationTelemetry

Works with tools like

SnowflakeBigQueryRedshiftDatabricksClickHouseRevenueCatStripeGoogle Play ConsoleApp Store ConnectMixpanelAmplitudeGameAnalyticsFirebase AnalyticsdeltaDNA

How Bruin answers this

Bruin

Bruin AI Data Analyst

Are players 2x more likely to purchase the battle pass if 3+ of their in-game friends already own it, and can we detect a network effect threshold?

Bruin connects to your Data Warehouse, Monetization, Telemetry and runs the analysis automatically.

It tracks Purchase probability by friend-owner count, contagion coefficient, network effect threshold and delivers the answer in seconds, in Slack, Discord, Teams, Google Chat, WhatsApp, Telegram, email, or your browser.

Bruin for mobile gaming

Use cases across every team in your studio, from monetisation to LiveOps, product to engineering. One AI that speaks your data.

Ads Monetization ManagerC-LevelCRM / Lifecycle ManagerData ScientistEconomy DesignerEngineeringFinance / FP&AGame DesignerLiveOps ManagerPlayer Support / CommunityProduct ManagerQA EngineerUA Manager

Get this answer in seconds

Connect your data, ask the question, get the answer. No SQL needed.