Mobile Gaming Use Cases/MonetizationProduct Manager

Did introducing the $9.99/month subscription reduce per-subscriber IAP revenue by more than 30%, and does the subscription revenue offset the IAP loss?

Measure whether subscription offerings cannibalize existing IAP revenue or generate incremental monetization by comparing pre/post subscriber spending

Metrics & KPIs

IAP revenue per subscriber pre/postsubscription revenuenet revenue deltacannibalization rate %

Required Data

Subscription start datesIAP historyrevenue by sourceplayer cohort datapre/post comparison windows

Data Sources

MonetizationData Warehouse

Works with tools like

RevenueCatStripeGoogle Play ConsoleApp Store ConnectSnowflakeBigQueryRedshiftDatabricksClickHouse

How Bruin answers this

Bruin

Bruin AI Data Analyst

Did introducing the $9.99/month subscription reduce per-subscriber IAP revenue by more than 30%, and does the subscription revenue offset the IAP loss?

Bruin connects to your Monetization, Data Warehouse and runs the analysis automatically.

It tracks IAP revenue per subscriber pre/post, subscription revenue, net revenue delta and delivers the answer in seconds, in Slack, Discord, Teams, Google Chat, WhatsApp, Telegram, email, or your browser.

Bruin for mobile gaming

Use cases across every team in your studio, from monetisation to LiveOps, product to engineering. One AI that speaks your data.

Ads Monetization ManagerC-LevelCRM / Lifecycle ManagerData ScientistEconomy DesignerEngineeringFinance / FP&AGame DesignerLiveOps ManagerPlayer Support / CommunityProduct ManagerQA EngineerUA Manager

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