Does playing in parties of 3+ increase per-session IAP spend by more than 50% compared to solo play, after controlling for player tenure and historical spend?
Isolate the causal effect of social play on spending behavior using quasi-experimental methods
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Bruin AI Data Analyst
Does playing in parties of 3+ increase per-session IAP spend by more than 50% compared to solo play, after controlling for player tenure and historical spend?
Bruin connects to your Data Warehouse, Monetization, Telemetry and runs the analysis automatically.
It tracks Per-session spend by party size, causal spend lift, confounding-adjusted effect size and delivers the answer in seconds, in Slack, Discord, Teams, Google Chat, WhatsApp, Telegram, email, or your browser.
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