Mobile Gaming Use Cases/Ads MonetizationAds Monetization Manager

Which game levels have rewarded ad opt-in rates below 20%, and what design changes could improve monetization without disrupting progression?

Identify low-engagement rewarded ad placements tied to specific game levels to inform game design and monetization team decisions

Metrics & KPIs

Opt-in rate by levelrewarded ad revenue by levelimpressions per sessionlevel DAU

Required Data

Level completion eventsrewarded ad prompt eventsopt-in eventslevel metadata

Data Sources

Ad Monetization SDKCRM PlatformTelemetry

Works with tools like

ironSourceAppLovin MAXAdMobUnity AdsChartboostBrazeCleverTapOneSignalLeanplumAirshipMixpanelAmplitudeGameAnalyticsFirebase AnalyticsdeltaDNA

How Bruin answers this

Bruin

Bruin AI Data Analyst

Which game levels have rewarded ad opt-in rates below 20%, and what design changes could improve monetization without disrupting progression?

Bruin connects to your Ad Monetization SDK, CRM Platform, Telemetry and runs the analysis automatically.

It tracks Opt-in rate by level, rewarded ad revenue by level, impressions per session and delivers the answer in seconds, in Slack, Discord, Teams, Google Chat, WhatsApp, Telegram, email, or your browser.

Bruin for mobile gaming

Use cases across every team in your studio, from monetisation to LiveOps, product to engineering. One AI that speaks your data.

Ads Monetization ManagerC-LevelCRM / Lifecycle ManagerData ScientistEconomy DesignerEngineeringFinance / FP&AGame DesignerLiveOps ManagerPlayer Support / CommunityProduct ManagerQA EngineerUA Manager

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