Mobile Gaming Use Cases/Ads MonetizationAds Monetization Manager

Do rewarded ads placed between UGC levels generate eCPMs above $12 and opt-in rates above 70%, outperforming standard campaign level ad placements by at least 15%?

Compare ad monetization performance in UGC content contexts versus developer-created levels to optimize placement strategy

Metrics & KPIs

eCPM by contextopt-in raterevenue per UGC sessioncompletion rate post-ad

Required Data

Ad impression logseCPM by placement contextopt-in rateslevel type metadata

Data Sources

Ad Monetization SDKTelemetryData Warehouse

Works with tools like

ironSourceAppLovin MAXAdMobUnity AdsChartboostMixpanelAmplitudeGameAnalyticsFirebase AnalyticsdeltaDNASnowflakeBigQueryRedshiftDatabricksClickHouse

How Bruin answers this

Bruin

Bruin AI Data Analyst

Do rewarded ads placed between UGC levels generate eCPMs above $12 and opt-in rates above 70%, outperforming standard campaign level ad placements by at least 15%?

Bruin connects to your Ad Monetization SDK, Telemetry, Data Warehouse and runs the analysis automatically.

It tracks eCPM by context, opt-in rate, revenue per UGC session and delivers the answer in seconds, in Slack, Discord, Teams, Google Chat, WhatsApp, Telegram, email, or your browser.

Bruin for mobile gaming

Use cases across every team in your studio, from monetisation to LiveOps, product to engineering. One AI that speaks your data.

Ads Monetization ManagerC-LevelCRM / Lifecycle ManagerData ScientistEconomy DesignerEngineeringFinance / FP&AGame DesignerLiveOps ManagerPlayer Support / CommunityProduct ManagerQA EngineerUA Manager

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